83 lines
3.6 KiB
JavaScript
83 lines
3.6 KiB
JavaScript
"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.makeWithTTLBy = exports.makeWithTTL = exports.makeWith = exports.make = exports.invalidate = exports.get = exports.KeyedPoolTypeId = void 0;
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var internal = _interopRequireWildcard(require("./internal/keyedPool.js"));
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function _interopRequireWildcard(e, t) { if ("function" == typeof WeakMap) var r = new WeakMap(), n = new WeakMap(); return (_interopRequireWildcard = function (e, t) { if (!t && e && e.__esModule) return e; var o, i, f = { __proto__: null, default: e }; if (null === e || "object" != typeof e && "function" != typeof e) return f; if (o = t ? n : r) { if (o.has(e)) return o.get(e); o.set(e, f); } for (const t in e) "default" !== t && {}.hasOwnProperty.call(e, t) && ((i = (o = Object.defineProperty) && Object.getOwnPropertyDescriptor(e, t)) && (i.get || i.set) ? o(f, t, i) : f[t] = e[t]); return f; })(e, t); }
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/**
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* @since 2.0.0
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* @category symbols
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*/
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const KeyedPoolTypeId = exports.KeyedPoolTypeId = internal.KeyedPoolTypeId;
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/**
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* Makes a new pool of the specified fixed size. The pool is returned in a
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* `Scope`, which governs the lifetime of the pool. When the pool is shutdown
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* because the `Scope` is closed, the individual items allocated by the pool
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* will be released in some unspecified order.
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*
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* @since 2.0.0
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* @category constructors
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*/
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const make = exports.make = internal.make;
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/**
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* Makes a new pool of the specified fixed size. The pool is returned in a
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* `Scope`, which governs the lifetime of the pool. When the pool is shutdown
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* because the `Scope` is closed, the individual items allocated by the pool
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* will be released in some unspecified order.
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*
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* The size of the underlying pools can be configured per key.
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*
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* @since 2.0.0
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* @category constructors
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*/
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const makeWith = exports.makeWith = internal.makeWith;
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/**
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* Makes a new pool with the specified minimum and maximum sizes and time to
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* live before a pool whose excess items are not being used will be shrunk
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* down to the minimum size. The pool is returned in a `Scope`, which governs
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* the lifetime of the pool. When the pool is shutdown because the `Scope` is
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* used, the individual items allocated by the pool will be released in some
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* unspecified order.
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*
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* The size of the underlying pools can be configured per key.
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*
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* @since 2.0.0
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* @category constructors
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*/
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const makeWithTTL = exports.makeWithTTL = internal.makeWithTTL;
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/**
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* Makes a new pool with the specified minimum and maximum sizes and time to
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* live before a pool whose excess items are not being used will be shrunk
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* down to the minimum size. The pool is returned in a `Scope`, which governs
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* the lifetime of the pool. When the pool is shutdown because the `Scope` is
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* used, the individual items allocated by the pool will be released in some
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* unspecified order.
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*
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* The size of the underlying pools can be configured per key.
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*
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* @since 2.0.0
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* @category constructors
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*/
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const makeWithTTLBy = exports.makeWithTTLBy = internal.makeWithTTLBy;
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/**
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* Retrieves an item from the pool belonging to the given key in a scoped
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* effect. Note that if acquisition fails, then the returned effect will fail
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* for that same reason. Retrying a failed acquisition attempt will repeat the
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* acquisition attempt.
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*
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* @since 2.0.0
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* @category combinators
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*/
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const get = exports.get = internal.get;
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/**
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* Invalidates the specified item. This will cause the pool to eventually
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* reallocate the item, although this reallocation may occur lazily rather
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* than eagerly.
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*
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* @since 2.0.0
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* @category combinators
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*/
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const invalidate = exports.invalidate = internal.invalidate;
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//# sourceMappingURL=KeyedPool.js.map
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