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ospab.host/node_modules/effect/dist/cjs/internal/hashMap/node.js
2025-09-15 18:10:26 +03:00

272 lines
8.9 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.LeafNode = exports.IndexedNode = exports.EmptyNode = exports.CollisionNode = exports.ArrayNode = void 0;
exports.canEditNode = canEditNode;
exports.isEmptyNode = isEmptyNode;
exports.isLeafNode = isLeafNode;
var _Equal = require("../../Equal.js");
var O = _interopRequireWildcard(require("../../Option.js"));
var _Predicate = require("../../Predicate.js");
var Stack = _interopRequireWildcard(require("../stack.js"));
var _array = require("./array.js");
var _bitwise = require("./bitwise.js");
var _config = require("./config.js");
function _interopRequireWildcard(e, t) { if ("function" == typeof WeakMap) var r = new WeakMap(), n = new WeakMap(); return (_interopRequireWildcard = function (e, t) { if (!t && e && e.__esModule) return e; var o, i, f = { __proto__: null, default: e }; if (null === e || "object" != typeof e && "function" != typeof e) return f; if (o = t ? n : r) { if (o.has(e)) return o.get(e); o.set(e, f); } for (const t in e) "default" !== t && {}.hasOwnProperty.call(e, t) && ((i = (o = Object.defineProperty) && Object.getOwnPropertyDescriptor(e, t)) && (i.get || i.set) ? o(f, t, i) : f[t] = e[t]); return f; })(e, t); }
/** @internal */
class EmptyNode {
_tag = "EmptyNode";
modify(edit, _shift, f, hash, key, size) {
const v = f(O.none());
if (O.isNone(v)) return new EmptyNode();
++size.value;
return new LeafNode(edit, hash, key, v);
}
}
/** @internal */
exports.EmptyNode = EmptyNode;
function isEmptyNode(a) {
return (0, _Predicate.isTagged)(a, "EmptyNode");
}
/** @internal */
function isLeafNode(node) {
return isEmptyNode(node) || node._tag === "LeafNode" || node._tag === "CollisionNode";
}
/** @internal */
function canEditNode(node, edit) {
return isEmptyNode(node) ? false : edit === node.edit;
}
/** @internal */
class LeafNode {
edit;
hash;
key;
value;
_tag = "LeafNode";
constructor(edit, hash, key, value) {
this.edit = edit;
this.hash = hash;
this.key = key;
this.value = value;
}
modify(edit, shift, f, hash, key, size) {
if ((0, _Equal.equals)(key, this.key)) {
const v = f(this.value);
if (v === this.value) return this;else if (O.isNone(v)) {
;
--size.value;
return new EmptyNode();
}
if (canEditNode(this, edit)) {
this.value = v;
return this;
}
return new LeafNode(edit, hash, key, v);
}
const v = f(O.none());
if (O.isNone(v)) return this;
++size.value;
return mergeLeaves(edit, shift, this.hash, this, hash, new LeafNode(edit, hash, key, v));
}
}
/** @internal */
exports.LeafNode = LeafNode;
class CollisionNode {
edit;
hash;
children;
_tag = "CollisionNode";
constructor(edit, hash, children) {
this.edit = edit;
this.hash = hash;
this.children = children;
}
modify(edit, shift, f, hash, key, size) {
if (hash === this.hash) {
const canEdit = canEditNode(this, edit);
const list = this.updateCollisionList(canEdit, edit, this.hash, this.children, f, key, size);
if (list === this.children) return this;
return list.length > 1 ? new CollisionNode(edit, this.hash, list) : list[0]; // collapse single element collision list
}
const v = f(O.none());
if (O.isNone(v)) return this;
++size.value;
return mergeLeaves(edit, shift, this.hash, this, hash, new LeafNode(edit, hash, key, v));
}
updateCollisionList(mutate, edit, hash, list, f, key, size) {
const len = list.length;
for (let i = 0; i < len; ++i) {
const child = list[i];
if ("key" in child && (0, _Equal.equals)(key, child.key)) {
const value = child.value;
const newValue = f(value);
if (newValue === value) return list;
if (O.isNone(newValue)) {
;
--size.value;
return (0, _array.arraySpliceOut)(mutate, i, list);
}
return (0, _array.arrayUpdate)(mutate, i, new LeafNode(edit, hash, key, newValue), list);
}
}
const newValue = f(O.none());
if (O.isNone(newValue)) return list;
++size.value;
return (0, _array.arrayUpdate)(mutate, len, new LeafNode(edit, hash, key, newValue), list);
}
}
/** @internal */
exports.CollisionNode = CollisionNode;
class IndexedNode {
edit;
mask;
children;
_tag = "IndexedNode";
constructor(edit, mask, children) {
this.edit = edit;
this.mask = mask;
this.children = children;
}
modify(edit, shift, f, hash, key, size) {
const mask = this.mask;
const children = this.children;
const frag = (0, _bitwise.hashFragment)(shift, hash);
const bit = (0, _bitwise.toBitmap)(frag);
const indx = (0, _bitwise.fromBitmap)(mask, bit);
const exists = mask & bit;
const canEdit = canEditNode(this, edit);
if (!exists) {
const _newChild = new EmptyNode().modify(edit, shift + _config.SIZE, f, hash, key, size);
if (!_newChild) return this;
return children.length >= _config.MAX_INDEX_NODE ? expand(edit, frag, _newChild, mask, children) : new IndexedNode(edit, mask | bit, (0, _array.arraySpliceIn)(canEdit, indx, _newChild, children));
}
const current = children[indx];
const child = current.modify(edit, shift + _config.SIZE, f, hash, key, size);
if (current === child) return this;
let bitmap = mask;
let newChildren;
if (isEmptyNode(child)) {
// remove
bitmap &= ~bit;
if (!bitmap) return new EmptyNode();
if (children.length <= 2 && isLeafNode(children[indx ^ 1])) {
return children[indx ^ 1]; // collapse
}
newChildren = (0, _array.arraySpliceOut)(canEdit, indx, children);
} else {
// modify
newChildren = (0, _array.arrayUpdate)(canEdit, indx, child, children);
}
if (canEdit) {
this.mask = bitmap;
this.children = newChildren;
return this;
}
return new IndexedNode(edit, bitmap, newChildren);
}
}
/** @internal */
exports.IndexedNode = IndexedNode;
class ArrayNode {
edit;
size;
children;
_tag = "ArrayNode";
constructor(edit, size, children) {
this.edit = edit;
this.size = size;
this.children = children;
}
modify(edit, shift, f, hash, key, size) {
let count = this.size;
const children = this.children;
const frag = (0, _bitwise.hashFragment)(shift, hash);
const child = children[frag];
const newChild = (child || new EmptyNode()).modify(edit, shift + _config.SIZE, f, hash, key, size);
if (child === newChild) return this;
const canEdit = canEditNode(this, edit);
let newChildren;
if (isEmptyNode(child) && !isEmptyNode(newChild)) {
// add
;
++count;
newChildren = (0, _array.arrayUpdate)(canEdit, frag, newChild, children);
} else if (!isEmptyNode(child) && isEmptyNode(newChild)) {
// remove
;
--count;
if (count <= _config.MIN_ARRAY_NODE) {
return pack(edit, count, frag, children);
}
newChildren = (0, _array.arrayUpdate)(canEdit, frag, new EmptyNode(), children);
} else {
// modify
newChildren = (0, _array.arrayUpdate)(canEdit, frag, newChild, children);
}
if (canEdit) {
this.size = count;
this.children = newChildren;
return this;
}
return new ArrayNode(edit, count, newChildren);
}
}
exports.ArrayNode = ArrayNode;
function pack(edit, count, removed, elements) {
const children = new Array(count - 1);
let g = 0;
let bitmap = 0;
for (let i = 0, len = elements.length; i < len; ++i) {
if (i !== removed) {
const elem = elements[i];
if (elem && !isEmptyNode(elem)) {
children[g++] = elem;
bitmap |= 1 << i;
}
}
}
return new IndexedNode(edit, bitmap, children);
}
function expand(edit, frag, child, bitmap, subNodes) {
const arr = [];
let bit = bitmap;
let count = 0;
for (let i = 0; bit; ++i) {
if (bit & 1) arr[i] = subNodes[count++];
bit >>>= 1;
}
arr[frag] = child;
return new ArrayNode(edit, count + 1, arr);
}
function mergeLeavesInner(edit, shift, h1, n1, h2, n2) {
if (h1 === h2) return new CollisionNode(edit, h1, [n2, n1]);
const subH1 = (0, _bitwise.hashFragment)(shift, h1);
const subH2 = (0, _bitwise.hashFragment)(shift, h2);
if (subH1 === subH2) {
return child => new IndexedNode(edit, (0, _bitwise.toBitmap)(subH1) | (0, _bitwise.toBitmap)(subH2), [child]);
} else {
const children = subH1 < subH2 ? [n1, n2] : [n2, n1];
return new IndexedNode(edit, (0, _bitwise.toBitmap)(subH1) | (0, _bitwise.toBitmap)(subH2), children);
}
}
function mergeLeaves(edit, shift, h1, n1, h2, n2) {
let stack = undefined;
let currentShift = shift;
while (true) {
const res = mergeLeavesInner(edit, currentShift, h1, n1, h2, n2);
if (typeof res === "function") {
stack = Stack.make(res, stack);
currentShift = currentShift + _config.SIZE;
} else {
let final = res;
while (stack != null) {
final = stack.value(final);
stack = stack.previous;
}
return final;
}
}
}
//# sourceMappingURL=node.js.map