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ospab.host/node_modules/effect/dist/dts/TPriorityQueue.d.ts
2025-09-15 18:10:26 +03:00

250 lines
6.6 KiB
TypeScript

/**
* @since 2.0.0
*/
import type * as Chunk from "./Chunk.js";
import type * as Option from "./Option.js";
import type * as Order from "./Order.js";
import type { Predicate } from "./Predicate.js";
import type * as STM from "./STM.js";
import type * as Types from "./Types.js";
/**
* @since 2.0.0
* @category symbols
*/
export declare const TPriorityQueueTypeId: unique symbol;
/**
* @since 2.0.0
* @category symbols
*/
export type TPriorityQueueTypeId = typeof TPriorityQueueTypeId;
/**
* A `TPriorityQueue` contains values of type `A` that an `Order` is defined
* on. Unlike a `TQueue`, `take` returns the highest priority value (the value
* that is first in the specified ordering) as opposed to the first value
* offered to the queue. The ordering that elements with the same priority will
* be taken from the queue is not guaranteed.
*
* @since 2.0.0
* @category models
*/
export interface TPriorityQueue<in out A> extends TPriorityQueue.Variance<A> {
}
/**
* @since 2.0.0
*/
export declare namespace TPriorityQueue {
/**
* @since 2.0.0
* @category models
*/
interface Variance<in out A> {
readonly [TPriorityQueueTypeId]: {
readonly _A: Types.Invariant<A>;
};
}
}
/**
* Constructs a new empty `TPriorityQueue` with the specified `Order`.
*
* @since 2.0.0
* @category constructors
*/
export declare const empty: <A>(order: Order.Order<A>) => STM.STM<TPriorityQueue<A>>;
/**
* Creates a new `TPriorityQueue` from an iterable collection of values.
*
* @since 2.0.0
* @category constructors
*/
export declare const fromIterable: <A>(order: Order.Order<A>) => (iterable: Iterable<A>) => STM.STM<TPriorityQueue<A>>;
/**
* Checks whether the queue is empty.
*
* @since 2.0.0
* @category getters
*/
export declare const isEmpty: <A>(self: TPriorityQueue<A>) => STM.STM<boolean>;
/**
* Checks whether the queue is not empty.
*
* @since 2.0.0
* @category getters
*/
export declare const isNonEmpty: <A>(self: TPriorityQueue<A>) => STM.STM<boolean>;
/**
* Makes a new `TPriorityQueue` that is initialized with specified values.
*
* @since 2.0.0
* @category constructors
*/
export declare const make: <A>(order: Order.Order<A>) => (...elements: Array<A>) => STM.STM<TPriorityQueue<A>>;
/**
* Offers the specified value to the queue.
*
* @since 2.0.0
* @category mutations
*/
export declare const offer: {
/**
* Offers the specified value to the queue.
*
* @since 2.0.0
* @category mutations
*/
<A>(value: A): (self: TPriorityQueue<A>) => STM.STM<void>;
/**
* Offers the specified value to the queue.
*
* @since 2.0.0
* @category mutations
*/
<A>(self: TPriorityQueue<A>, value: A): STM.STM<void>;
};
/**
* Offers all of the elements in the specified collection to the queue.
*
* @since 2.0.0
* @category mutations
*/
export declare const offerAll: {
/**
* Offers all of the elements in the specified collection to the queue.
*
* @since 2.0.0
* @category mutations
*/
<A>(values: Iterable<A>): (self: TPriorityQueue<A>) => STM.STM<void>;
/**
* Offers all of the elements in the specified collection to the queue.
*
* @since 2.0.0
* @category mutations
*/
<A>(self: TPriorityQueue<A>, values: Iterable<A>): STM.STM<void>;
};
/**
* Peeks at the first value in the queue without removing it, retrying until a
* value is in the queue.
*
* @since 2.0.0
* @category getters
*/
export declare const peek: <A>(self: TPriorityQueue<A>) => STM.STM<A>;
/**
* Peeks at the first value in the queue without removing it, returning `None`
* if there is not a value in the queue.
*
* @since 2.0.0
* @category getters
*/
export declare const peekOption: <A>(self: TPriorityQueue<A>) => STM.STM<Option.Option<A>>;
/**
* Removes all elements from the queue matching the specified predicate.
*
* @since 2.0.0
* @category getters
*/
export declare const removeIf: {
/**
* Removes all elements from the queue matching the specified predicate.
*
* @since 2.0.0
* @category getters
*/
<A>(predicate: Predicate<A>): (self: TPriorityQueue<A>) => STM.STM<void>;
/**
* Removes all elements from the queue matching the specified predicate.
*
* @since 2.0.0
* @category getters
*/
<A>(self: TPriorityQueue<A>, predicate: Predicate<A>): STM.STM<void>;
};
/**
* Retains only elements from the queue matching the specified predicate.
*
* @since 2.0.0
* @category getters
*/
export declare const retainIf: {
/**
* Retains only elements from the queue matching the specified predicate.
*
* @since 2.0.0
* @category getters
*/
<A>(predicate: Predicate<A>): (self: TPriorityQueue<A>) => STM.STM<void>;
/**
* Retains only elements from the queue matching the specified predicate.
*
* @since 2.0.0
* @category getters
*/
<A>(self: TPriorityQueue<A>, predicate: Predicate<A>): STM.STM<void>;
};
/**
* Returns the size of the queue.
*
* @since 2.0.0
* @category getters
*/
export declare const size: <A>(self: TPriorityQueue<A>) => STM.STM<number>;
/**
* Takes a value from the queue, retrying until a value is in the queue.
*
* @since 2.0.0
* @category mutations
*/
export declare const take: <A>(self: TPriorityQueue<A>) => STM.STM<A>;
/**
* Takes all values from the queue.
*
* @since 2.0.0
* @category mutations
*/
export declare const takeAll: <A>(self: TPriorityQueue<A>) => STM.STM<Array<A>>;
/**
* Takes a value from the queue, returning `None` if there is not a value in
* the queue.
*
* @since 2.0.0
* @category mutations
*/
export declare const takeOption: <A>(self: TPriorityQueue<A>) => STM.STM<Option.Option<A>>;
/**
* Takes up to the specified maximum number of elements from the queue.
*
* @since 2.0.0
* @category mutations
*/
export declare const takeUpTo: {
/**
* Takes up to the specified maximum number of elements from the queue.
*
* @since 2.0.0
* @category mutations
*/
(n: number): <A>(self: TPriorityQueue<A>) => STM.STM<Array<A>>;
/**
* Takes up to the specified maximum number of elements from the queue.
*
* @since 2.0.0
* @category mutations
*/
<A>(self: TPriorityQueue<A>, n: number): STM.STM<Array<A>>;
};
/**
* Collects all values into a `Chunk`.
*
* @since 2.0.0
* @category destructors
*/
export declare const toChunk: <A>(self: TPriorityQueue<A>) => STM.STM<Chunk.Chunk<A>>;
/**
* Collects all values into an array.
*
* @since 2.0.0
* @category destructors
*/
export declare const toArray: <A>(self: TPriorityQueue<A>) => STM.STM<Array<A>>;
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